Don Robb Art
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Membrane: The Logo

10/31/2011

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So after kicking around a few options, I've finally settled on the name of my game: Membrane.

I also had a cool idea for the logo. Unfortunately it also took forever to draw.  Seriously.

FOREVER.

Here it is. Click the pic for a larger version.

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Enemy Concept Art: Saucer Head

10/22/2011

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This guy flies around and fires a pretty nasty energy weapon.
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He's so happy.
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Enemy Concept Art: Egg Spawn

10/20/2011

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How cute, the next generation of evil invaders.  They want to bite your face off.
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The miracle of birth. Horrible, terrible birth.
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Enemy Concept Art: Braintroninator

10/18/2011

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This took a while to draw.
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Enemy Concept Art: Wut?

10/14/2011

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I need a name for this guy.  He's the adult version of another enemy. You know, that other one.
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Enemy Concept Art: Dino Tank

10/13/2011

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He's got a thick hide and a mobile turret. Yeesh!
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So bitter.
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Enemy Concept Art: Sniper

10/11/2011

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Sneaky buggers.
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Enemy Concept Art: The Sentry

10/10/2011

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Watch out: He might alert others to your presence.
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Concept Art for an Indie Game

10/8/2011

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This summer I've spent several weekends at my girlfriends parents summer home; Boating, swimming, and just generally relaxing.  The problem is, in the midst of all this down time, I couldn't work on programming my game engine.  My computer was at home, after all.  I had no computer and no internet.

Over the next couple of weekends, I sketched out all the games concept art.  Okay, maybe that's a stretch. But the majority!  Players, enemies, items, weapons - They are subject to change, but it's all there.  As I scan and color this mountain of sketches, I will post the finished image in the Concept Art Gallery.
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I am the Alienator! Wait..
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    Welcome!

    I'm a 3D production artist.  Here you can see my art and other projects.

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  • Membrane Devlog